Re: [NetEpic ML] Warmonger Playtesting from Daniel

From: Peter Ramos <primarch_at_...>
Date: Sun, 12 Nov 2000 18:42:33 -0500

Hi!

I agree this looks like a better way of doing it, it also shows how titan busting weapons are vital in killing titans. If any weapon is allowed to destroy a titan on two damaging hits its no point to use the big guns, with this methods every shot counts and thus these weapons are more important.

Depending on what people prefer we may make this the official ruling. We still need to see all the opinions involved.

Peter
  humm We always thought it cumulative, cumulative means plus the number of hits, so in that sence 1 hit=0, 2 hits=1 so +1 to roll for damage, 3hits=2 so +2, and so on. But you are right about the CC 2 damage= a roll of 6 on the damage chat and was always one of the main reasons I was not a big Titan buyer, just to easy to take out, so put my $9, at that time each, into infatry/calvary instead, shear numbers would mean easy VP from enemy. But, when firing we just applied the rules for SH tanks and thought it the way it was. Playing this way dose show how go there armor really is, even for SH tanks.
Received on Sun Nov 12 2000 - 23:42:33 UTC

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