yes wire or trench one or the other but only allow one per company card,
others must be bought at half price.
----- Original Message -----
From: Weasel Fierce <septimus__at_...>
To: <netepic_at_egroups.com>
Sent: Thursday, November 30, 2000 4:42 AM
Subject: RE: [NetEpic ML] Re: Planetary Defence Forces
>
> >Well it seems the major proponents are in agreement with the idea of a
free
> >fortification per company card and letting them fortify and control and
"X"
> >number of objectives at the games start depending on the points played.
All
> >terrain placement and objective remains the same.
> >
>
> I think this is very cool.
> After all, if the PDF weren't at the objectives, why would the enemy
bother
> to attack them?
>
> >If there are no major disagreements I'll include this in the new draft.
> >
> >What type of fortfications should they get per company card? Does it
> >matter?
> >As I see it as long as we dont give forts with firepower potential it
> >doesn't matter since they all protect the same.
>
>
> I'd say trenches and wire (player choice) because they can be constructed
> rapidly (regardless of how lousy a soldier you are, you can always dig a
> hole)
>
> BUnkers etc. take a lot more time and would only be part of heavily
> fortified defenses or permanent defensive lines.
>
> These things will not be present at all battlefields, because a NetEpic
> objective can just represent something important to the campaign situation
> right now, it might not matter in a week.
>
____________________________________________________________________________
_________
> Get more from the Web. FREE MSN Explorer download :
http://explorer.msn.com
>
>
>
> To unsubscribe send e-mail to: netepic-unsubscribe_at_egroups.com
>
>
____________NetZero Free Internet Access and Email_________
Download Now
http://www.netzero.net/download/index.html
Request a CDROM 1-800-333-3633
___________________________________________________________
Received on Thu Nov 30 2000 - 11:22:26 UTC