Hi!
TG lacks things with good movement and good CAF, so the sentinel
would be a good offensive asset for this army. It would also be a
good defensive asset, as there is one thing that really can hurt the
Knights, thats units like bikes and cavalry, good movement and good
CAF. The Sentinels can meet theese units halfways and tie them up so
they cant reach the Knights. (Shrewd tactics!)
The lack of theese units is a weaknes the TG maybe was meant to have,
after all, the knights are pretty hard to take out by shooting.
On the other hand, to take out 3 Sentinels isnt a hard way to earn a
VP.
Either way, we might be looking at a different army if we include the
sentinels...
Eivind
--- In netepic_at_egroups.com, "Hellreich" <hellreich_at_n...> wrote:
> hey thats a ggood one nils, why not? I think we need to send this
to the
> poles and see what happens
> ----- Original Message -----
> From: <nils.saugen_at_s...>
> To: <netepic_at_egroups.com>
> Sent: Tuesday, December 12, 2000 11:36 PM
> Subject: RE: [NetEpic ML] Sentinels
>
>
> > Hmmm, I think that sentinels would be the last thing to thrash in
order to
> > make differences.
> >
> > Both Knights and Sentinels are walkers..... Simmilar
operation???? Well,
> the
> > sentinels would make ideal squire vehicles, squires earning their
spurs in
> > combat recieve the hounour of becomming a knight....
> >
> > Nils
> >
> > -----Original Message-----
> > From: Weasel Fierce [mailto:septimus__at_h...]
> > Sent: 12. desember 2000 10:38
> > To: netepic_at_egroups.com
> > Subject: Re: [NetEpic ML] Sentinels
> >
> >
> >
> >
> >
> > >There's something that has puzzeled me for quite some time.
Sentinels
> seems
> >
> > >the ideal support unit for imperial Knights (at lest for me),
yet the
> tech
> > >guard dosen't have access to that unit. Anybody know why? Or
have anybody
> > >got any plausible explanations why the Tech Guard shouldn't have
access
> to
> > >sentinels?
> > >
> >
> > I think they should have too, but they were trashed to make some
> differences
> >
> > between IG and TG armies.,
> >
> > Anyway, one possible explanaton could be that knight worlds have
little
> > resources to produce many vehicles (most of it going to their
kngiht
> suits)
> > and cannot afford to produce vehicle spurely for scouting as the
guard
> can.
> >
> > But the adeptus mechanicus should definately be able to buy
them...
> >
>
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Received on Wed Dec 13 2000 - 19:44:43 UTC