OK, thanks, but I still uphold my vote for no morale value. This was the
original so I want ti stay with it.
Eivind
----- Original Message -----
From: "Hellreich" <helreich_at_...>
To: <netepic_at_yahoogroups.com>
Sent: Tuesday, March 20, 2001 4:37 AM
Subject: Re: [NetEpic ML] Are we in agreement?
> Ok I try a shot at this one. The way we play at my group is if you have a
> morale of 1 when you take a test, if you roll a 1 you fail, as this was
> always a GW rule that a 1 is always a fail. If you were to have a zero
then
> you would never test at all. Plus these values get used for save when
> playing Chaos. Some Chaos powers have mods that are used when you have to
> make a morale save. Now a 1 and a zero mean alot here for I do belive one
of
> the Chaos powers has like a -2 -3 mod to apply to the roll.
> ----- Original Message -----
> From: "Eivind Borgeteien" <eivind.borgeteien_at_...>
> To: <netepic_at_yahoogroups.com>
> Sent: Monday, March 19, 2001 3:25 PM
> Subject: Re: [NetEpic ML] Are we in agreement?
>
>
> > Well, then somebody must explain to me the difference of 0 and 1
> moralvalue.
> > As I see it there are no difference regarding breaktests as there are no
> > modifiers when checking morale when breaking.
> >
> > So to me, a morale of 1 or 0 is just the same.
> >
> > Eivind
> > ----- Original Message -----
> > From: <primarch_at_...>
> > To: <netepic_at_yahoogroups.com>
> > Sent: Monday, March 19, 2001 8:02 PM
> > Subject: Re: [NetEpic ML] Are we in agreement?
> >
> >
> > > Hi!
> > >
> > > Seems we have enough nods. I suggest the idea brought by Ed and
> > > others regarding a "0" morale be tested, perhpas it may be used in
> > > the near future.
> > >
> > > Peter
> > >
> > >
> > > --- In netepic_at_y..., "Eivind Borgeteien" <eivind.borgeteien_at_c...>
> > > wrote:
> > > > Nod :-)
> > > >
> > > > Eivind
> > > > ----- Original Message -----
> > > > From: <primarch_at_b...>
> > > > To: <netepic_at_y...>
> > > > Sent: Friday, March 16, 2001 9:01 PM
> > > > Subject: [NetEpic ML] Are we in agreement?
> > > >
> > > >
> > > > > Hi!
> > > > >
> > > > > It seems the never ending "kroxigor" and "Emperor's children"
> > > threads
> > > > > have quieted down.
> > > > >
> > > > > To recap is this what has been agreed on?
> > > > >
> > > > > 1. Kroxigor, 150 point cost, +2 CAF bonus against chaos ONLY,
> > > immune
> > > > > to psychic powers. Demons can still save versus their attacks,
> > > but at
> > > > > double card cost.
> > > > >
> > > > > 2. Morale checks, accounts for everything from fear.terror to mind
> > > > > affecting powers, one stat one use. Units that have no morale stat
> > > > > are immune to checks that affect morale (fear/terror,mind powers,
> > > > > etc.).
> > > > >
> > > > > Give me the last nod before I redo all this.
> > > > >
> > > > > Peter
> > > > >
> > > > >
> > > > >
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> > >
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Received on Tue Mar 20 2001 - 02:10:24 UTC