Sv: Re: Sv: RE: [NetEpic ML] ramblings

From: <eivind.borgeteien_at_...>
Date: Mon, 21 May 2001 13:14:30 +0200

Alternative missions would be great. In an advanced edition I would like to see a turning away from CC toward more shooting. It should also be CAF bonuses and penalties based on type of units and what kind of terrain the combat is fought in.

For example should there be a penalty for cavalry charging in woods. (Epic is the only strategy game I know of which this isnt the case) It should also be a CAF bonus for units standing in cover when charged. And lastly, vehicles should be a lot more difficult to take out in CC.

This would shift the axis from being a CC based game to a mor e shoting based game.

Eivind
>
> Fra: "Weasel Fierce" <septimus__at_...>
> Dato: 2001/05/21 Mon AM 10:13:47 CEST
> Til: netepic_at_yahoogroups.com
> Emne: Re: Sv: RE: [NetEpic ML] ramblings
>
>
>
> >Personally, I think that the rules are good as they are, not perfect or
> >realistic by any means, but quite fun to use.
>
> They are fun, simple and you can explain everything in half an hour.
>
> Add a little for titans and thats it.
>
>
> >
> >On the other hand, maybe the time has come to make an Advanced NetEpic? It
> >would sure bring forth some interesting discussions!
> >
> >Now we have taken the issue of CC, what other issues should the advanced
> >rules be about?
>
> Perhaps more advanced morale rules, more detail in close combat (especially
> difference in CAF versus infantry / armour), some alternative missions or
> battles to fight
>
> >
> >Eivind
> > >
> > > Fra: jyrki.saari_at_...
> > > Dato: 2001/05/21 Mon AM 09:31:05 CEST
> > > Til: netepic_at_yahoogroups.com
> > > Emne: RE: [NetEpic ML] ramblings
> > >
> > > > -----Original Message-----
> > > > From: ext Ryan Lawson [mailto:kurmark_at_...]
> > > > Sent: 18. May 2001 21:25
> > > > To: netepic_at_yahoogroups.com
> > > > Subject: Re: [NetEpic ML] ramblings
> > > >
> > > >
> > > > > how would you handle tanks meant to fight CC (ork death
> > > > roller ETC.)
> > > >
> > > > They would attack like a Titan tramples. Anything the
> > > > deathroller vehicle
> > > > touches during its movement (that is not a super-heavy or
> > > > larger) is crushed
> > > > on 5+. Maybe crushed on a 4+ for chrge movement and 5+ for
> > > > advance movement.
> > > > Hmmm, that could work for advancing and charging titans as well.
> > > >
> > > > > and tank on tank combat ??
> > > >
> > > > They shoot, but at point blank range....that or ram. What did
> > > > a Panther and
> > > > T-34 do to each other when they were meters apart?
> > > >
> > >
> > > [applause] Hooray! Finally someone who thinks like me about these
> >things!
> > > That aside, the changes would be quite drastic, so maybe we (i.e those
> > > interested) could do some sort of "Advanced NetEpic".
> > >
> > >
> > >
> > > >
> > > >
> > >
> > >
> > >
> > > Jyrki Saari
> > >
> > > -There is no such thing as free lunch because eating takes time and time
> >is
> > > money.
> > >
> > > >
> > > >
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> > >
> > >
> >
> >
>
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Received on Mon May 21 2001 - 11:14:30 UTC

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