Re: [Epic] Barrage Templates

From: Anders Persson <apersson_at_...>
Date: Wed, 30 Jul 1997 12:17:53 +0200

We are currently testing a house-rule that pretty much takes care of the
problem:
When you open fire with several barrage weapons you must place one
barrage-template per artillery piece. The templates may not over-lap. Thus
you get a feel for how close the entire detachment i packed, and not just a
single spot.

We made this rule since otherwise it would be impossible to get orks
anywhere near my IG artillery.

apersson :o)

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From: James Nugent <jnug1453_at_...>
To: 'space-marine_at_...'
Subject: RE: [Epic] Barrage Templates
Date: 29. juli 1997 13.22



-----Original Message-----
From: Stephen Sheldon [SMTP:stephes_at_...]
Sent: Monday, July 28, 1997 3:14 PM
To: space-marine_at_...
Subject: Re: [Epic] Barrage Templates

The barrage will effect a tightly packed unit stronger than it will
effect a dispersed unit, that is the relevance of the templates,
therefore, only allowing the barrages to affect the units under the
template goes against the feel of the game, and will also slow it down.
 
I think the point people are trying to make is that artilly effects a
dispirsed unit with 2 stands next to each other the same as a clustered
tightly packed one. The feels weird because the 2 clustered stands may not
even be hit. For that matter the artillary could do enough damage to wipe
out the dispursed unit.

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-----------------------------------------------------James
Nugent----------------------------------------

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Received on Wed Jul 30 1997 - 10:17:53 UTC

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