Re: [Epic] scenarios (long, also)

From: David Dresser <lemming_at_...>
Date: Thu, 31 Jul 1997 02:07:54 -0700

> Subject: Re: [Epic] scenarios (long, also)
> Date: Wed, 31 Jul 2097 02:42:16 -0400
                       ^^^^
                        eh?


> From: "Eugene E.W." <eug_at_...>
>Reply-To: space-marine_at_...
> To: <space-marine_at_...>

>Incidentally, on tuesday, my friends and I played an epic 40k game with
>FOUR separate sides. It was nuts, but it actually worked really well; it
>was cooler in many ways than a three side game because everybody fought
>everybody else. The epic 40k morale system really lends itself to
>multi-side games, because instead of gaining points for breaking enemy
>detachments (and the attendant difficulty of deciding which player gets the
>points), the person who got shot up loses the points instead, meaning the
>system can be used as is without tinkering. Initiative was the tricky part;
>if people want, I can post the rules we used for the game at a later date.
>Not now, though, now I have to go to sleep...
>
>Regards, Eugene


The system of morale instead of VPs is a definite point in E40k's
favor. Do post your hack for 4 player initiative, I'm interested.

-Lemm
Received on Thu Jul 31 1997 - 09:07:54 UTC

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