RE: [Epic] Drop Pods

From: Chris White <chris_at_...>
Date: Tue, 12 Aug 1997 12:49:06 -0700

SUPPORT DROP POD - 25 points (max. 5)

WEAPONS FIRE ARC RANGE FP NOTES
P=
lasma Cannon All Round 60cm (1) Place barrage template. Roll to hit all
u=
nits under
                                                                template ignoring Armour bonuses for cover. Each
                                                        =
        attack places an additional Blast marker on target.


DEATHWIND DROP POD -=
 50 points (max 5.)

WEAPONS FIRE ARC RANGE FP NOTES
Deathwind Launcher A=
ll Round 20cm (1) Roll to hit all units that are
within range ignoring
                        =
                                        Armour bonuses for cover. One use only.

        Wouldn't that endanger nearb=
y Deathwind drop pods?

        Also, that is one heck of a lot of super heavy wea=
pons dropping down anywhere on the table, 25 or 50 pts. or not. A maximum o=
f ten if I understand correctly (5 of each type) on the first turn, assumin=
g they all fire, then five on the second turn...

        The mice here are gettin=
g excited...

Nickles
RULES

If any Space Marine detachment consists only o=
f Space Marine infantry units
it may be deployed using drop pods. See the S=
cenario Special Rules section
in the Battles Book for details of using drop=
 pods. Additionally, if a
detachment is deployed using drop pods it may als=
o use the special Support
and Deathwind drop pods at the stated points, upt=
o the maximum permitted.
Before the normal drop pods are deployed, any Deat=
hwind drop pods are
deployed as normal and any units within range are attac=
ked. Work out any
hits/damage before deploying the Support and Troop drop p=
ods.


Harlequin Master




Received on Tue Aug 12 1997 - 19:49:06 UTC

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