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> Wow,
> =09
> did I open up a can of worms with my original post on Veteran Marines? =
> I think so.
>
> The idea came to mind when I was thinking about company formations. =
> Most marine players know that the first company is the veteran company. =
> Ideally the entire first company is outfitted with Terminator armour but =
> this is not always the case. This company could be formed using =
> Terminators and Tac marines but I wanted to add flavour.
>
> I appreciate all the sugestions (plus the post questioning my sanity) =
> and will let you know if I arrive at something playable.
>
> Cheers
>
> -------------------------------------------------------------------------=
> ----
>
> Chris Pinson
>
> I sort of liked the idea of a +1 Assault without a range reduction to =
> reflect better resources.
>
> How about this: ALL veterans get a Save to reflect the general =
> toughness of them. Something has been keeping them alive longer than =
> their fellow Marines...
>
> This also sort of fits with the general idea of Save; it isn't always =
> due to fancy hardware, sometimes it's just 'cause their cool.
>
> Pts.? - maybe 2-3 for the Assault (more like three if there's no range =
> reduction) and 2-3 for the Save.
>
> Of course, when you go that far, there is very little difference from =
> the Hero ability...
>
...Or terminators...
--
-----------------------------------------------------------------------
When you dream there are no rules, people can fly, anything can happen.
Sometimes, there's a moment as you're waking, that you become aware of
the real world around you, but you're still dreaming.
You may think you can fly, but you better not try it
-------------------------------------------------stephes_at_...--------
Received on Wed Aug 13 1997 - 20:11:21 UTC