[Epic] [EPIC] Flyers

From: Chris Pinson <chrisp_at_...>
Date: Mon, 18 Aug 1997 10:34:54 +0930

Hiya All,

        I've got a few question regarding flyers.

        Firstly. To destroy a flyer you have to roll above its armour twice. The first time to hit it, the second one to destroy it. If you fail to beat it's armour on the second roll, you merely damage it and force it to abort it's mission. Is this correct ???

        Secondly. Assuming the first point is correct, if one flyer of a detatchment has been damaged and forced to abort, how many turns does it take before the detachment can fly another mission ??? Is it ... a) two, one to rearm the undamaged flyers and then fly the mission (without the damaged flyer) on the second turn ... or b) three, one to rearm the undamaged flyers and repair the damaged flyer, two to rearm the damaged flyer and then fly the mission on the third turn. Personally, I think it is b).

        Thirdly if a player declares a transport mission, his oppenent declares an intercept mission then the original player intercepts the interceptors with another detachment of flyers. What happens ???

        Cheers.

-----------------------------------------------------------------------------

Chris Pinson
Email : chrisp_at_...
http://www.geocities.com/TimesSquare/Castle/6573
Received on Mon Aug 18 1997 - 01:04:54 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:09:46 UTC