John Erickson wrote:
> Alan,
> In your equation you have (AV-2)/3 but in your example you use AV/3 which
> is correct?
> thanks,
Erk. The correct multipliers are:
AV 3 -> 1
AV 4 -> 1.33
AV 5 -> 1.66
AV 6 -> 2
So yes, you're right, it's AV/3.
So (and as a reply to another post by Erik K. Rutins,
For a Lemming Rust (sic), for example,
((25/10)+(3*(45/15))+(1*2))*(6/3)= 32
For a LandRaider,
( (20/10) + (2*2*(45/15)) +(2*2) ) * (6/3) = 36 (vs 38)
For an Ork Warbike
( ( 35/10) + ( 1*(45/15) ) + 2 ) * 1.333 = 11.33 (vs 13)
For an SM Dreadnaught
( ( 15/10 ) + (2 * 3) + 8 ) * 2 = 31 (vs 27)
For an Ork Stompa
( (15/10) + (4 * 3) + 8 ) * 1.666 = 35.8 (vs 32)
People might like to experiment with (Move/5) and (AV-2)*0.5. For War
Engines, multiply by (1 + (Hits+Shields)/10), for Gargants, Titans and
things with more than 10 Hits/Shields, it's just (Hits+Shields)/10.
--
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Received on Wed Aug 27 1997 - 10:06:05 UTC