Re: [Epic] Overwatched Barrages

From: Chris White <chris_at_...>
Date: Mon, 08 Sep 1997 09:50:05 -0700

At 01:40 AM 9/8/97 -0700, you wrote:
>---Bart Koehler wrote:
>>
>> All,
>>
>> OK. I've been observing the list for a few months while I get used
>to the
>> game mechanics (I am new to Epic with the new edition), and I
>thought I
>> would wait until I could at least speak semi-intelligently about the
>game
>> before posting. Well, I'm posting and whether or not it's
>semi-intelligent
>> is another thing.
>>
>> Anyway, someone please explain to me why Barrages, particularly
>Indirect
>> 90cm Heavy Artillery type barrages can be overwatched?! As an Orc
>player I
>> tend to have areas of my army that are somewhat dense with boyz, yes
>it's
>> true. These overwatched barrages are getting to be a bit
>troublesome. How
>> can these shots be put on overwatch. Do they have a meteorologist
>doing a
>> better job at reading wind currents and humidity? Perhaps they have
>a
>> laser topology of the battle field which allows them to redirect
>barrages?
>> (Note the sarcasm) A barrage is a barrage. A better aimed barrage
>is
>> still a barrage. I just don't think that these types of shots
>should be
>> able to go on overwatch. It is not as if the units shooting can
>control
>> the blast area once they've shot. Anyway, I would like some of you
>> experienced players to explain why my boyz are getting flattened by
>these
>> overwatched barrages. End of rant.
>>
>> Bart
>>
>>
>
>
>Well, at least you've learnt about Imperial artillery: avoid it.
>Sorry if my reply is a little slow, but I've just started with a new
>server. Awnyway, I explain overwatch for artillery in the following
>ways:
>
>1) Overwatch means you sit still and shoot. A normal move means that
>you move a bit first and then shoot, so you have less time to take aim
>(plot co-ordinates).
>
>2) Artillery on overwatch could be thought of as firing twice as much
>as it would normally be able to do if it had to spend time moving
>around.
>
>3) Yes, they SHOULD have laser blah-blah maps of the battlefield
>(geeze, the Yanks already do, think about it in 38000 years' time!)
>
>My explaination (totally unbiased)
>
>Christian
>
>===
>"90cm is short ranged?!? ...you must be an IG player."
>
> Scott Shupe, 25/7/97
>

        Let's not forget bracketing fire, which is an extremely low tech solution.


Nickles
Received on Mon Sep 08 1997 - 16:50:05 UTC

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