Re: [Epic] Re: [GW] Rules Creep (was Couple Questions)

From: Mark A Shieh <SHODAN+_at_...>
Date: Tue, 16 Sep 1997 17:02:08 -0400 (EDT)

Chris White <chris_at_...> writes:
> At 12:14 PM 9/16/97 -0700, you wrote:
> I disagree that 'Nids are bad; they are just balanced a
> different way:
> Lots die on the way to H-t-H, then they tear it up. You just need to pick
> your targets well, persevere, and lay down _some_ covering fire
> (admittedly, about the best you can do), then it's possible to win.

        I dunno. I hear that one of the best anti-Tyranid tactics is
to force them to field their Hormagaunts WYSIWYG (or was that
Termagents). This says to me that something is wrong. The only
reason most Tyranid players don't swamp the board with these 6 point
units is because they come 2 to a blister and cost a lot.
        IIRC, they're a lot like an IG Guardsman, except they move
over twice as fast and cost 1/2 as much. The ultimate screening
troop...

Mark
Received on Tue Sep 16 1997 - 21:02:08 UTC

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