Re: [Epic] 'Nids 'Nids 'Nids

From: Scott Shupe <shupes_at_...>
Date: Thu, 02 Oct 1997 09:01:11 -0400

J. Michael Looney wrote:
>
> Scott Shupe wrote:
>
> > > Also, well, on my tables 110 cm will not make it to the other side in
> > > one turn. (4' x 8', played the "long way")
> >
> > You don't feel that playing the long way alters
> > the balance of the game? I know it would for SM/TL.
>
> I have always played wargames the long way.
>
> If which way you have the table set up effects the balance of the game, well,
> there is a problem with the game rules.

        There's generally lots of problems with GW game rules...

        What I was thinking of specifically was something like
IG or squats vs a close combat army in SM/TL. Playing the
'normal' way means the close combat units have to cross 80cm to
reach the opponent's backfield, getting shot at the whole time.
Playing the long way down the board, those same troops have to
cross 200cm (assuming 20cm deployment zones). Considering that
IG & squats both have weapons that can reach 150-200cm, the
close combat guys are going to be subjected to much more fire
on the way in, and game balance would (probably) be shifted
towards whoever had the longest ranged guns.

        I suppose this wouldn't be much of a problem with e40k
since they've cut the weapon ranges to such small values. But
it must be hard to get titans across the table when facing
deathstrikes...

Scott
shupes_at_...
Received on Thu Oct 02 1997 - 13:01:11 UTC

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