On Tue, 7 Oct 1997, J. Michael Looney wrote:
> 1) SM-0 was published in WD-110. The original rules for Space Marine
> were to add infantry into the Titan game, not the other way around.2) To
> me, at any rate, a "rule" out ranks "fluff". In all versions of Space
> Marine (the WD 110 issue plus later "add on" in WD), the published SM-1
> game, in SM/TL plus all add-ons and in Epic 40,000 they have NEVER said
> that termies eat 2 transport slots. Given the MASSIVE detail over load
> that SM-1 hit you with, and the MASSIVE amount of "Special Rules" that
> SM/TL hit you with, they could have said this if they wanted.
Yep, thats GW for you, give you plenty of useless rules, but still manage
to leave important stuff out. Agree, epic rules said "2 stands of troops"
WH40k says "5 termies"
>
> I notice that people that rant and rave about Land Raiders or other
> AFV's only being able to carry 1 stand of terminators are VERY silent
> about the side effect of this rule, to wit: Thunder Hawks. If a LR can
> only carry half as many termies as a it can normal bekies, then, by God
> so can a T-Hawk.
>
As someone who mainly plays orks, I can agree to that! ;-)
>
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>
Received on Tue Oct 07 1997 - 17:00:14 UTC