Re: [Epic] Epic 30K Legion Rules (long)

From: Matthew Weyna <burb96_at_...>
Date: Tue, 07 Oct 1997 14:51:20 -0500

J. Michael Looney wrote:
>
> Now that the poop is well stirred and we are talking about how many
> terminators can dance on the head of a pin inside a Land Raider, lets go
> on to some thing that will cause REAL fun, Legion specific cheeze wizz.
>
> There are of course 20 legions of the first founding. For those that
> care they are:
>
> 1. Dark Angels
> 2. Unknown
> 3. Emperor's Children *
> 4. Iron Warriors *
> 5. White Scars
> 6. Space Wolves
> 7. Imperial Fists
> 8. Night Lords *
> 9. Blood Angels
> 10. Iron Hands
> 11. Unknown
> 12. World Eaters *
> 13. Ultra Marines
> 14. Death Guard *
> 15. Thousand Sons *
> 16. Lunar Wolves nee Suns of Horus nee Black Legion *
> 17. World Bearers *
> 18. Salamanders
> 19. Raven Guard
> 20. Alpha Legion *
>
> * Traitor Legion
>
> Legion specific rules for Traitor Legions:
> None. You get the Codex as it stands.
>
> Legion specific rules for loyal legions other than Space Wolves, Blood
> Angels, Dark Angels & Ultramarines.
> None. You get the Codex also.
>
> The special 4 legions:
> If you do a "special" regiment, you may only choose platoons listed in
> that regiment list. I.e. no robots in a Space Wolf Drop Regiment
>
> Space Wolves:
> You may follow the Codex or you may be a "Drop Regiment".
> The over all lay out of the drop regiment is the same as a Codex
> regiment, how the min-max on platoons is different and a drop pod
> platoon has other options.
>
> Tactical Platoons - Up to 8 per regiment
> Assault Platoons - unlimited
> Devastator Platoon - Up to 6 per regiment
> Terminator Platoon - Up to 12 per regiment
> Support Weapons Platoons - Up to 6 per regiment
> Dreadnoughts Platoons - Up to 8 per regiment
> Jet Bike Platoons - Unlimited
> Land Speeder Platoons - Unlimited
> Recon Platoons - Up to 4 Per regiment
> Bike Platoons - Up to 6 per regiment
> Armor Platoons - Up to 4 per regiment
> Ordinatus Platoon - Up to 4 per regiment.
>
> Drop Pod Platoon - Unlimited 120 pts.
> Enough pods for 2 platoons
> or
> 4 Support Pods
> or
> 6 Death Wind Pods
> or
> 2 Thunderbolt drop ships.
> [NOTE the cost of drop ships may go up, in WD-126 they all cost the
> same. A Thunder Bolt is NOT a Thunder Hawk with a different name]
>
> A total of 8 platoons per regiment may be mounted in either Land Raiders
> or Rhinos. That is a total of 8, regardless of mount, not 8 of each
> type of mount.
>
> If the Epic 41K rules are in use, the cost of Forward Observers is 80%
> as normal for Drop Regiments.
>
> Blood Angels:
>
> NO DEATH COMPANY. THE WINGED ONE IS STILL ALIVE
>
> Assault Regiment Platoon List
> Tactical Platoons - Up to 12 per regiment
> Assault Platoons - unlimited
> Devastator Platoon - Up to 6 per regiment
> Terminator Platoon - Up to 12 per regiment
> Support Weapons Platoons - Unlimited
> Dreadnoughts Platoons - Unlimited
> Robot Platoons - 12 per regiment
> Jet Bike Platoons - 4 per regiment
> Land Speeder Platoons - 4 per regiment
> Recon Platoons - Up to 2 Per regiment
> Bike Platoons - Up to 6 per regiment
> Armor Platoons - Up to 12 per regiment
> Ordinatus Platoon - Unlimited
> Hellbore - 3 per regiment
> Imperialis - 6 per regiment
>
> One Assault Platoon must be included for each devastator or tactical
> platoon in the regiment
> Blood Angel Tactical and Devastator units have +1 Assault
> Up to 6 of the platoons in the regiment may be mounted in Tunnellers
> (See E41K)
>
> Dark Angels:
> The first battalion of each regiment has it's own design. The other 2
> battalions are as per the Codex
>
> 1st Company - The Death Wing
> 0 to 2 Assault Platoons
> 0 to 2 Devastator Platoons
> 1 to 3 Terminator Platoons
>
> 2nd Company - The Iron Wing
> 0 to 3 Tactical Platoons
> 0 to 1 Support Weapon Platoon
> 0 to 1 Dreadnought Platoon
> 0 to 1 Robot Platoon
> 0 to 3 Armored Platoons
> 0 to 1 Ordinatus Platoons
>
> 3rd Company - The Raven Wing
> 0 to 2 Jet Bike Platoons
> 0 to 2 Land Speeder Platoons
> 1 Recon Platoon
> 0 to 2 Bike Platoons
>
> The Terminators in the 1st company do NOT count against the over all
> limits of the regiment. All other platoons do.
>
> Ultramarines:
> Tactical Platoons - Up to 12 per regiment
> Assault Platoons - Up to 6 per regiment
> Devastator Platoon - 2 to 12 per regiment
> Terminator Platoon - Up to 12 per regiment
> Support Weapons Platoons - Unlimited
> Dreadnoughts Platoons - Unlimited
> Robot Platoons - Unlimited
> Jet Bike Platoons - Unlimited
> Land Speeder Platoons - Unlimited
> Recon Platoons - Up to 6 Per regiment
> Bike Platoons - Unlimited
> Armor Platoons - Unlimited
> Ordinatus Platoon - Unlimited
> Hellbore Up to 2 per regiment
> Capitol Imperialis Up to 8 per regiment
> Drop Pod Platoons Up to 6 per regiment
>
> If using E41K:
> Ultramarine Forward observers may add +1 on call for fire rolls.
> Ultramarine Forward observers may spot for 2 detachments, but both
> detachments must fire at the same target.

 Well now, seeing as how in several accounts of The Heresy, Dorn and the
IF played a pretty big role. I didnt hear much about the Ultra, well,
not that I rememer.....anything special for them?
Received on Tue Oct 07 1997 - 19:51:20 UTC

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