Re: [Epic] [E40K] Titans N Such
>> Anyway my Ork players on my Epic2nd campaign are getting
literally bowled
>> over by pairs of Eldar Wave Serpents. You would not know the URL address of
>> an Ork Strategy/Tactics page would you?
>
>Fraid not. Eldar Wave Serpents, especially in pairs (or more), were
>always a problem in SM2. Very Undercosted, often compared to a dairy
>product. The only way I have of dealing with them using Orks is to have
>a HIGH hill in the deployment area. VERY high. High enough to see over
>the top of the "wave". Then set up a a few SAGs on it - about 12 is nice
>- plus a unit of Nobs for command, and Zap away. Works well vs those
>pesky doomweavers way at the back too.
>
I'm not "an orcy strategy page", but what is wrong with the cult of speed?
If you move first, you use "big wheels" or "red paint job" or "fuel
injectors" (actually, scratch the "fuel injectors", you have to move in a
straight line, and won't be able to sneak around the wave shield) and pin
them before they move. If you move second, even easier...
Or... Fire some shock attack guns at units near the wave serpents (at
friendly troops if necessary) and hope to scatter onto the wave serpents.
What about gargants? They would be tall enough to shoot over the wave
shield and a lot of gargant barrage weapons would be suitable to down the WS's.
Agro
Received on Thu Jan 01 1970 - 00:00:00 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 13:09:58 UTC