Re: [Epic] skimmers and avoiding getting shot

From: Eugene Earnshaw-Whyte <eug_at_...>
Date: Thu, 13 Nov 1997 19:30:09 -0800

Neil R. Thomason wrote:

�Since the Eldar is going second,
once he's finished firing, the phase ends (apart from war engines).� Suppose
the Eldar elects not to fire with the Falcons AT ALL.� Phase over; the Land
Raiders can't fire.� They're not war engines, so they can't fire in that
part of the phase - but the Scorpion Engines hiding behind the next hill
certainly can!
This seems wrong; the firing phase is not necessarily over as soon as the second player is finished firing. By way of example, imagine player A has two detachments and player B has one; all are in range to fire. Player A goes first. He fires a detachment, then player B fires a detachment, then the phase ends 'cuz the second player has finished firing.

The problem is fairly obvious.

It could be that you were thinking along the lines of a 'double pass ends the turn' rule, where the firing phase ends if both players pass. This is a quite sensible way to handle things.

A minor variation is to, in the event of a double pass, give both players an opportunity to initiate firing with any of their detachments which have not yet done so. Should either exercise this option, the other may respond with any of his detachments which remain unfired, and so on. If neither exercises the option, the firing phase ends.

If the Marine player is firing second, the situation doesn't arise.

As I have indicated, I don't believe it matters who is going first.

Cheers,

NRT

New Study of Obesity Looks for Larger Test Group

Eugene� Received on Fri Nov 14 1997 - 03:30:09 UTC

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