Re: [Epic] NET Epic: Company cards for Chaos

From: Brett Hollindale <agro_at_...>
Date: Wed, 12 Feb 1997 09:32:35 GMT

At 11:33 AM 12/2/97 +1100, you (Phillip) wrote:
>> >Rhinos should only carry Chaos SM's.
>>
>>
>> Well, that's actually how the rules are as they stand dude...
>
>I disagree with you here, but it's probably a matter of opinion. The
>restriction of who can ride in what vehicle is that allies cannot ride in
>each others vehicles, and that only CSM's can ride in vehicles taken from
>the loyal Space Marine support cards (THawks, for example).
>Rhino's are in the normal Chaos army,
>so any normal-sized Chaos stand should be able to use them. I even have a
>tactics article from WD which talks about transporting minotaurs and trolls
>in rhinos - so apparently it *is* legal.


I'd like to see that WD. It would change the way we play chaos, but radically!
(Can you find the number please?)



> I'd still prefer to allow them
>for CSM's only. But I have to wonder - just *how* do I get those minotaurs
>across to the other side of the table?? The only other transport I can use
>is Khorne engine, which is nice and expensive and I need at least 3 to
>transport a whole warband.


And they're only barely faster than the troops on foot anyway...


>
>>
>>
>> >
>> >I would like to see Thunderhawks disallowed completely, or made into special
>> >cards (I know there will be howls of protest from Chaos players here, but
>> >remember, this is all strictly IMveryHO. It's mainly because I want Chaos
>> >to be *different* from the Space Marine army. I think TH's should be SM
only.)
>>
>>
>> An army consisting of GD's and Titans WOULD be different wouldn't it?
>
>But hardly realistic - Titan armies are the speciality of the Titan Legions.
>The traitor Titan Legions have been scattered throughout the cosmos and will
>probably never again band together in large numbers.
>


Can't argue that! Without Battle Groups it would be a brave chaos player
who faced a Titan Legion with Titan to Titan...



>>
>> >
>> >Hmm, that's all for now, any comments?
>> >
>> >Philip
>>
>>
>> Well, in short, and not meaning to be too offensive, but...
>>
>> I don't think so Phil...
>
>I'm not offended. My purpose is partly to bring Epic Chaos more in line
>with 40k Chaos, since I play both. Also, it's very annoying and messy that
>there are two ways of representing large, tough, scary creatures - Tyranids
>and GD's. For the sake of simplicity, I'd like GD's to use a similar
>system to Tyranids eg. fixed saves, multiples wounds or whatever.
>
>>
>> Chaos works pretty well with the GD's leading the armies rather than the
>> Chaos Champions...
>
>I agree - I'd like the option to do either. Looks like one of these days
>I will have to write my own Chaos army list and optional rules. A slight
>gripe of mine is that the *only* command units available to chaos are GD's,
>and they are so SLOW!. +10 CAF doesn't mean much if you never get into CC.
>I really don't see why Champs can't be command units - they're not even as
>good as Ork Nobz.


Well, no they aren't. (But is anything as good as an Orc Nobz?)

Agro



>
>Philip
>
Received on Wed Feb 12 1997 - 09:32:35 UTC

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