[Epic] new(?) special ability/Eldar and IG Army list

From: Dirk Vormann <DVormann_at_...-duisburg.de>
Date: Mon, 5 Jan 1998 12:22:43 +0100 (MEZ)

If someone wants to put any of this on his web page I have no objections,
but name me please.


Shooty Weapons (add to rulebook page 35)

Some units are equipped with more potent weaponry than is normal for their
type. Of course the down side to toting this amount of cumbersome waeponry
is that the unit becomes more vulnerable in close combat.

Shooty Weapons units count +1 to their Firepower value but have their
assault value halved (round up).


notes:
This is only a slight variation of "Heavy Weapons" (like Space Wolves
varies from Assault). It is mainly intended for Dire Avengers and Fire
Dragons but Long Fangs and Chaos Squats with this will be more like they
were in SM2. Points costs depent greately on the units range and original
assault value. Do not combine Shooty and Heavy Weapons (too powerful).



Here are the changes to the Eldar War Host list (Armies book page 70) I
use in my games. It is tested and gives you some options from the Codex
which are left out by the designers. They were on the list in small
pieces, now here they come together.

Eldar War Host

Command

unchanged


Main Force

Guardians/Scouts/Falcon unchanged

Aspect Warrior squad 10 points per unit
Consists of 1 Aspect Warrior Unit

Extra cost to:
  Jump Packs(*) +4
  heavy weapons(*) +10
  shooty weapons(*) free
  Mount in Falcon(**) +29
  mount in wave serpent(**) +28
  upgrade to a jetbike unit(***) +5
  include Exarch (assault) +1
  include a Warlock (psyker) +10

(*) choose one only
(**) do not choose both
(***) if you take this you may not choose any option marked (*) or (**)

support

wraithguard/falcon/dreadnought/war walker/support platform battery/night
spinner/fire prism/wave serpent unchanged


Aspect Warrior squad
as above but
(***) reads:
(***) if you take this you may not choose any option marked (*) or (**)
and you may not choose this as support more often than you included this
option in the main force


Vyper 22 points
extra cost to
  EITHER mount a Warlock on the Vyper (Psyker) +10
  OR mount an Exarch on the Vyper (Space Wolves) +2


The same Aspect Warrior and Vyper entries are also used for the Eldar
Commander (page 73)




There was an IG infantry det from me on the list which was used and tested
against me several times now and here is the slightly revised version. I
do not think it is abuseable any more. GW asked us to produce one, so if
nobody objects we can send it back to them (Allen?).


Armies book page 33

IMPERIAL GUARD INFANTRY DETACHMENT

Command
1 Detachment HQ (you must choose this, see notes) +25 points

1 to 3 Command Squads 7 points
Consists of 1 Imperial Guard unit
Extra cost to:
  Include a Captain (Hero) + 5 points
  Include a Primaris Psyker (Psyker) +10 points
  Mount in a Chimera +14 points
  Upgrade to Rough Riders (Assault,Cavalry) (*) + 4 points

(*)If you choose Rough Riders, this is the only extra choice you may take.


Main Force

Choose either 2 or 3 squads from the following list for each command squad
choosen. Rough Rider command squads are the only ones to choose Rough
Riders and may choose nothing else.

Imperial Guard Squad 14 points
Consists of 2 Imperial Guard units
Extra cost to:
  Include a Comissar (Hero) in one unit + 6 points
  Mount in a Chimera +14 points
 
Imperial Guard Heavy Weapon Squad 14 points
Consists of 1 Imperial Guard unit (Heavy Weapons)
Extra cost to:
  Include a Comissar (Hero) in one unit + 6 points
  Mount in a Chimera +14 points

Rough Rider Squad 10 points
Consists of 1 Imperial Guard unit (Assault, Cavalry)


Support

Make up to 9 choices from the following list, but you may not exceed the
number of choices made on the Main Force list.

Ratling Squad 8 points
Consists of 1 Imperial Guard unit (Infiltrators)

Ogryn Squad 10 points
Consists of 1 Ogryn unit

Rough Rider Squad 10 points
Consists of 1 Imperial Guard unit (Assault, Cavalry)

Sentinel Squadron 8 points per unit
Consists of 1 to 5 Sentinels

Support Weapon Battery 13 points per unit
Consists of 1 to 3 support weapons

Leman Russ Battle Tank (*) 32 points

Demolisher Support Tank (*) 22 points

Griffon Mortar (*) 19 points

Hellhound Flame Tank (*) 12 points

Hydra Flak Tank (*) 28 points

(*) do not choose more of this 5 tanks (altogether) than you have command
squads
Received on Thu Jan 01 1970 - 00:00:00 UTC

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