I heard Steve Sheldon scream:
> Warlords are good but not amazing, drop one of them and buy a company of
> marines (captain, 3 tactical and 2 devestator in one det., Librarian 3
> tactical and 2 assault in the other, all are in Rhinos, the total for
> both is 522). The infantry are really esential for fast attack, the army
> is very shooty and would be easily overrun by an assaulting army.
True, this is mainly a concept army(ie hmm what if i take all of these
and all of them?) so I would have toned it down somewhat for a real game.
As for Warlords I think that a duo with support(ie those Land Raider
detachments) will make a mess of anything that comes within 45 cm.
Otherwise I would have taken the infantry over the warlords and Flyers.
>
> This is too excessive, I always limit flyers to about 15%, which is 450
> points, this is closer to 25%
True, though in the last game(im not sure if it is worth a battle report)
I took out the above forces and they got every point back(really it was
just one warlord they nailed but still it was worth it)
>
> As I said, more infantry is needed, the high break point fast mobility
> and stubborness of marines would help a lot. As it is Tyranids and
> demons would slaughter you in no time at all.
I also forgot to mention, the army was designed to counter Ork Mega
Gargants and Great Gargants in numbers. And so infantry would be slaughted.
'The Emperor Knows'
asmodean
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The point is that the chicken crossed the road. Who cares why?
The end of crossing the road justifies whatever motive there was.
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jcm05_at_...,
http://rabble.uow.edu.au/people/asmodean
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Received on Wed Jan 28 1998 - 12:11:29 UTC