> At 09:05 AM 2/3/98 +0800, Erax wrote:
> >Okay - rampaging units with a save (e.g. blood angel death company), if they
> >lose close combat do they get their save or are they destroyed.
This is a question I have tried to get into the Q & A, but my mail must
have gotten lost.
> I'll stick my neck out and say let 'em die! On page 37 the definition of
> "Save" says that the ability is used when a unit "suffers a hit for any
> reason".
I'll pull out my favorite counter example: Units riding in a vehicle
that is destroyed and fail the normal 50% save are destroyed. However
if they have the save ability they get another 50% save, as per that
ability.
This one's in Allen's Q&A.
> Technically a broken unit which is still within 15cm of the enemy after
> retreating is not 'hit', it is simply "destroyed" (page 28).
>
>
> Regards,
> Richard
cokke_at_... |
http://www.acc.umu.se/~cokke | Peter "Cokke" Andersson
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Received on Tue Feb 03 1998 - 07:48:40 UTC