Re: [Epic] Plasma Annihilator and Hellstorm Cannon
Mark A Shieh wrote:
>
> "Miller, Chris" <CMiller_at_...> writes:
> > > > But then again a Pulsar (my continuous gripe) fires 1d6 shots but
> > > will be
> > > > prevented from firing from 1 blast marker.
>
> It doesn't necessarily fire d6 shots. In SM/TL, it either
> shot one enemy d6 times, or saturated an area with laser fire. I was
> very disappointed with the Pulsar ruling as well, but at least they're
> not the only weapons to get screwed by this. Barrages and Heavy
> Barrages suffer from the same problem, and the Pulsar used to be a
> barrage weapon in SM/TL most of the time.
>
> > > ???? It is? Where did that come from? Seeing as a pulsar generates
> > > D6 firepower for firefight purposes, I'd assumed you just lost one
> > > shot
> > > per marker.
>
> Is that d6 firepower thing a typo? I thought all SHWs
> contributed 1 FP. It would make me feel a lot better about the ruling
> if it was a 1 FP Firefighting weapon.
>
> > ---------> It was in one of the QA's sent off way back. I didn't like
> > the answer either, but for "official" answers, that was it.
> >
> Mark
Actually, the d6 FP is listed twice for eldar pulsars, and the pulse
laser's is d3 fp. That wouldn't seem to be a typo.
I don't think the QA guy though much about the issue (imagine...)
Who thinks titans are too big to be affected by blast markers when
firing? The rules lawyers won't care and may cry a bit, but having a
shadowsword shut down by one BM, a reaver by 3, a phantom by 2,
etc.(unless the weapons happen to be machine guns)really defies reason
and common sense.
Thane
>
Received on Wed Feb 04 1998 - 04:02:35 UTC
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