Re: [Epic] SM Chaos

From: Brett Hollindale <agro_at_...>
Date: Fri, 13 Feb 1998 14:15:53 +0100 (MET)

At 08:21 PM 12/2/98 -0600, you wrote:
>>I'm sick of all you SM/TL players whining about how great it is.
>---------> Consider that button pushed...
>
>>Frankly, I wanted to get Titan Legions but, in all the years I've been
>>playing 40K, I NEVER found anyone who played it.
>----------> Neither could I, so I bought it and convinced my friends to try
>it. Haven't had a problem since. Convinced a few others as well.
>
> At least now I can find
>>people to play.
>---------> A good thing, but you could try to start something yourself, too.
>
>As far as EPIC being brain-dead, its cool to be able to
>>finish a 1500 pt game in under two hours. I don't mind complexity (I
>>still play ASL) but miniature games are slow enough without hundreds of
>>die roll and charts to look at.
>------------> Not too many charts in SM/TL other than unit stats, and once
>you know them, you rarely need them. E40K kept the other tables and added a
>bunch more,like firepower, firefights, assaults, etc.
>>
>>And enough about GW being evil, the fact is 40K/Epic/Warhammer are the
>>best supported miniature games in the history of humanity. On any given
>>Sunday, I can find a new person to play in any of half a dozen game
>>shops in my neighborhood. The only game that can beat that is "Magic".
>>
>> -- Aaron
>>
>---------------> They are well supported, until a new version comes out,
>which invalidates half of your mini's. So far we've had 2 WH40K's(did both),
>3 Epics(did 3 of them), and 5 (!) versions of WHFB (did 4 of them). Since
>they only support the current 3 versions of these games, they're running
>about 30% if look at the versions seperately.Not to mention other good games
>like ManOWar and Blood Bowl (and it's 3 versions). ASL has been using the
>same rulebook for 12 years now - they've added to it, without forcing
>everyone to constantly buy new rules to play the same forces. I wouldn't
>call them evil, but it understandably makes people mad. SM/TL was a good
>game that was fairly popular in the U.S. - maybe not as much as Fantasy or
>40K, but sold a lot better than many other companies flagship products. E40K
>is a good game also, but it was presented as an evolution of SM/TL which it
>is not - if they'd revised the existing system, people would have groused
>but not quit. Froma gamer's point of view, many people would say they mad a
>mistake.
> As it is, many people did quit, and the game doesn't seem to be as big
>as GW thought it would be, so from a "business" point of view, they may have
>a made a mistake as well - I'd say it remains to be seen.
> If the game had really taken off, it might be different, but right now I
>can't get many of the old players to play it and I can't get many new
>people interested in it either - and there just isn't the in-store
>popularity you used tto see either, so I'd say there is an issue somewhere.
>I'm a lot happier to have some form of Epic supported rather than none at
>all, and I'm concerned about how it will go in the future.
>
>Chris Miller


I couldn't have said it better myself Chris. Will it be OK if I found the
Chris Miller fanclub? :-)

Agro
 
Received on Fri Feb 13 1998 - 13:15:53 UTC

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