Re: [Epic] Cavalry/jump pack speed...

From: Colen <brother_morgan_at_...>
Date: Thu, 19 Feb 1998 21:42:20 +0000

Kalle Marjola <kalle.marjola_at_...> scribbles:
>Hm, in our last game, a question arise about cavalry/jump pack
>speed...
>
>As it is known, cavalry (and jump packs) have their speed doubled,
>except triped when they charge into close combat.
>
>Does this mean... (I use base move 10cm as reference, similar
>with speed 15cm)
>
>1) disrupt cannot hits against 20cm move?
>
What are you talking about?
>2) on a road, unit moves
> a) 25cm (20+5)
> b) 30cm ((10+5) x2)
30cm.
>
>3) likewise, when charging on a road, is move 35cm or 45cm?
> (10x3 +5cm vs. (10+5cm) x3)
45cm.
>
>4) if 'forced march' is played, do they move 40cm (charge 60cm)
> or 30cm (charge 40cm) or what?
They get their normal speed, +5 for the road, +10 for the forced march.
I.e., move 50, charge 75.

-- 
Colen 'Not Colin' McAlister, wargamer extrordinaire     X
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Received on Thu Feb 19 1998 - 21:42:20 UTC

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