RE: [Epic] Titan armaments and AT shots.

From: Mike Bowen <mbowen_at_...>
Date: Fri, 20 Feb 1998 12:26:26 -0600 (CST)

On Fri, 20 Feb 1998, Miller, Chris wrote:


> > > Eldar Pulsar. One might point out in return that the Eldar are
> > > *supposed* to have better laser technology, so why not give them
> > > this edge?
> >
> > Pulsars already have an edge - a 60cm range.
> >
> >
> --------> And boy don't I wish they'd have used the range as much more
> of a difference - think about it - they could parallel many of the old
> weapons just by changing the range. MeltaCannon? how about 4 AT shots
> with a 15cm range? Turbo-Laser? 2 AT shots with a 45 cm range. Vulcan
> Mega Bolter? 16 fp with 15cm range. Gatling Blaster? How about 12 fp
> with a 30cm range? See what I mean - you could tweak the individual
> numbers for FP and Range, but in general the SM/TL weapons came in at
> least 2 flavors, with a short-ranged but nasty gun as one option, and
> another slightly less nasty gun with a longer range.
> I can live with the 2 bigger Plasma guns as either a Death Ray or a
> HWB since they wouldn't affect fire/movement like they used to, but I am
> surprised there's no option for Imperials to have an AT weapon, which
> the PBG really would fit better . So what if the Eldar version is better
> than 2 AT shots - Right now I don't have the option for even 1 on a
> Warlord titan.
> You could also come up with some new weapons: The "Shredder Missile"
> - d6 disrupt shots on anything under the blast template or something
> equally goofy. The "Doom Blaster" - 1 At shot, artillery, 60cm range
> (or whatever range is appropriate) - could be a mortar, could be a
> large, clip fed missile launcher, whatever. There are a lot of options I
> think they didn't explore here...
>
>
> Chris Miller
>

I like the idea of more Titan weapons, as long as the Orks get the
gutbuster ball and shell rounds for the Gargants to make it an
"even" fight.

**
mike
**
Received on Fri Feb 20 1998 - 18:26:26 UTC

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