Aaron Day wrote:
> Your never going to convince me that artillery has to (or would want to)
> be in LOS to achieve full effect.
Well, I'll have a go:
The reasoning goes as follows: Artillery firing at non-LOS does so at
full effect. But artillery that is shooting "over open sights" using
beehive rounds, VT fuses, and not having to bother with re-laying after
each round, just sending out as many rounds as possible per minute does
so at DOUBLE effect.
Alternatively, the specialist artillerycritters can see the fall of
shot, and make corrections quicker. And can use sights on the tubes
themselves, which makes for a converged sheaf of fire.
It's not that out-of-LOS is so bad, it's that Over Open Sights is
comparitively _deadly_ especially when the crew is relatively untrained.
This is simulated by having an unrealistically high FP for artillery,
then halving it for non LOS to get to a reasonable level.
--
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Received on Sun Feb 22 1998 - 09:28:44 UTC