RE: [Epic] Favorite Detachments

From: Miller, Chris <CMiller_at_...>
Date: Wed, 25 Feb 1998 15:58:33 -0600

> > 1) Has anyone tried just porting a unit over directly from SM/TL to
> > E40K? I know the army list changes make some of this impossible, but
> > there should be some things that are possible - Ork units, maybe
> some IG
> > units, The LR company - I ask because many of us have these
> predefined
> > units ready made for the old version, yet in the new one I tend to
> use
> > such different setups that it's hard to use the old groups. The LR
> co.
> > is easy, but how bout an ork horde based on the old 4 nobz + 15 boyz
> > setup, with some tanks or squiggoths or something added in...
>
> Why would you want to, really? Any detachment that is
> company-sized is too large, IMO. 10 LRs in a single detachment?
> Better hope your opponent doesn't have disrupt weapons... And
> making detachments squadron-sized seems too small to me.
>
--------> Not sure, that's why I asked. For Orks, 15 boyz and 4 nobz is
no big deal,, and I would add in the support cards as part of the new
detachment.

> > 2) If you're like many of us and have certain ready-made units which
> you
> > use repeatedly, what's your favorite and why? Go ahead and list 'em
> out
> > - if you have something good, we might want to copy them...
>
> I'm still experimenting, myself. About the only
> detachment I use consistently is 10 fleshounds/flamers led by
> either a LoC or a Bloodthirster (which didn't get to maul
> anything last time I played, much to my disappointment, but
> it did absorb LOTS of firepower - having a save is great!)
>
--------> That's what seems to me to be the hidden part of termies - not
so much FP or assault, just the ability to soak up shots
> > I haven't finished this one yet, but my hot new unit is a mechanized
> > marine assault force of:
> > 3 preds
> > 3 razorbacks
> > 3 more razorbacks
> > 2 attack bikes
> > 2 whirlwinds
> >
> > The razors carry 4 assault marine stands, the captain, and the
> > librarian.
>
> whirlwinds in an assault force?
>
-------> They don't have that "move or shoot" problem arty had in the
old game, and they can keep up. I figure just keep 'em at the back of
the unit and let 'em add fp. I really don't want _any_ of the tanks
getting into base-to-base if possible. They do the shooting, the assault
boys do the dirty work.

> > I have no LR's and no Vindies as I want to keep the speed up.
> > Right now, everything has 30cm speed, at least one fp, and decent
> range
> > on that firepower. I should be able to generate 18fp minimum, less
> BM's
> > and casualties.
> >
> > I'm debating on whether to add some rhinos in to carry some tac
> marines,
> > devastators, termies, or to put more assault marines in the razors
> and
> > put cap and the psyker in their own rhinos, as there's just not too
> many
> > assault troops.
>
> I'd leave the devs and tacs out of it. Termies might
> be OK, but you'd have to transport them in razorbacks (you can
> buy razorbacks seperately, can't you?), or add some LRs.
>
-------> You can add razors on their own unlike rhinos, and having 1 fp
makes them pretty reasonable. I would never take them in SM/TL as I just
hated them (hate 'em in WH40K too, for that matter) but for E40K I can
see myself using them a lot.

> > Oh, and these will probably be painted as Space Wolves because I
> > 1) find them easy to paint and detail, especially on tanks (Testors
> > "Flat Gull Grey" is just a beautiful color, and comes in easy to
> apply
> > spraycans which match the almost as easy to apply brush paint
> version
> > very well)
>
> Wow - I'm not the only one who uses Testors!
-------> Decent Spray paint is a godsend for Imperial armies. Chaos too,
for that matter.

> > 2) am sick of painting Ultras, which were about 6000 points of my
> SM/TL
> > marine force
>
> I don't see how you managed to paint that many smurfs
> in the 1st place.... yech.
>
--------> Well mine aren't that weenie blue they use in 40K pics - mine
are more of a royal blue topped with this blue stain I found locally.
Much darker than normal Ultras - makes the white bits stand out on the
units that have it. Silver boltguns look better too. The Land Raiders &
troops look much more like the ones on the back of the old Space Marine
1st ed box than the newer, lighter stuff.
   My Blood Angels are painted red then stained with Dragonstain's
"Blood" which is a color so cool it smells bad. They ain't no red-orange
weenies, they are _Blood_ Angels. Had a lot of positive comment about
the colors on these guys. If I ever do a website...

> > 3) I can use that cheesy special space wolves rule if someone wants
> to
> > play with optional rules, making my assault troops even meaner.
> > 4) I still have tons of those cool little stick-on banners from SM1
> and
> > the Space Wolves ones still look good. ( I may paint up some "Sons
> of
> > Horus" chaos marines just to use theirs - black and white with the
> red
> > horus eye in the middle - slick)
>
> Never heard these mentioned before. Did they come with
> AT? Are there any other chaos symbols besides the eye of horus?
> Would you be willing to part with the chaos ones? =)
>
>
------> I have 2 sets, one each from the 2 old Space Marine boxes I
ended up with. They were originally meant to go on all those banner
poles you got on the old Epic base Sprue to mark HQ's and special
stands. There's 10 or 12 banners for each chapter with a symbol in the
middle and alternately colored quarters for the background. IIRC they
are: Ultramarines,BloodAngels, DarkAngels, and SpaceWolves. The badguys
get the Sons of Horus, the Night Lords, The Thousand Sons, and The
Emperor's Children.

I could probably part with those Emp's Children...

The good guys flags are pretty decent color-wise, except the BA's have a
lot of black and yellow on them.

The bad guys are pretty mixed. The SOH are nice looking, but the
Thousand Sons are Red & Black with a yellow circle in the middle and a
black "M" in the circle -M for 1000 apparently- so the color scheme
seems a little off to me. I was disappointed in the Night Lords as well
as it's closer to the stated color schemes, but it's light blue & grey
bkgrd with a red bat as the symbol.

Scott, if you're interested mail me. I could maybe part with a few.

Chris
Received on Wed Feb 25 1998 - 21:58:33 UTC

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