It's true about the range thing with Epic. In general, Epic feels like a
napoleonic game with sci-fi and weird weapons. Check out Dirtside II if
you want something that addresses the range issue properly.
Chen-song
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Over its bloated, corpulent body the creature known as Santa
Claus drapes a tunic the color of fresh blood...
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> Given the VERY short range of weapons in Epic, it's Waterloo time again.
> Example:
> In the real world the longest ranged "infantry" weapon would be be an
> ATGM. These have a range of 1-4 km, depending on which one you are
> talking about. Machine guns tend to have a range of 1000 meters and
> rifle fire is good to about 500 meters, +/- 20% based on the weapon and
> troop training. Even the lightest support weapon, mortars, tend to have
> a range of 6-8km, while heavy guns and rocket systems have ranges of up
> to 40km, with 16-20km being the "average". In most WWII or modern games
> it is seldom the the on board mortar is "out of range" and the support
> Arty is "off board". The idea that it is short ranged enough that
> "charging the guns" is not only possible, but a good idea, is, well,
> silly.
>
> </rant>
>
Received on Wed Feb 19 1997 - 19:50:18 UTC
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: Tue Oct 22 2019 - 13:09:09 UTC