Re: [Epic] Land Raiders

From: J. Michael Looney <mlooney_at_...>
Date: Mon, 16 Mar 1998 16:03:15 -0600

Sean Smith wrote:

> If Landraiders move normally (20cm a turn) they can't be over watch.
> If Landraiders go on assault they half their firepower. Also your
> assuming that the marines opponent won't move his troops. Eldar
> jump troops move can move 90cm a turn on assault, this more than
> enough to out manvour LRs. If the marine sends his ground troops
> ahead of his LRs this just what the marines opponent wants him
> to do. The oppenent can then attack the LRs or if the marine player
> as positioned his troops to prevent this occurring the oppenent
> can igorne the LRs and attack the marines instead.

A land raider on assult has 25% chance of firing normally, a 25% chance
of not firing at all and a 50% chance of only fireing 1 gun. While that
does work out to 50% of normal fire power you do have that problem that
some times they fire at full, some times not at all.
-- 
Sillyness is the last refuse of the doomed.  P. Opus
http://www.spellbooksoftware.com
--
-----BEGIN GEEK CODE BLOCK-----
Version: 3.1
GAT d-- s:- a38 US++ P+ L+ E W+++ N++ K++ w++ O- M- V-- PS+ PE++ Y PGP
t++
5 X R+++ tv+ b++++ DI+++ D G+ e+ h--- r+++ y+++(**)
------END GEEK CODE BLOCK------
Received on Mon Mar 16 1998 - 22:03:15 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:29 UTC