Re: house rules (was Re: [Epic] General Enquiry)

From: <pentacle_at_...>
Date: Fri, 27 Mar 1998 02:13:42 -0500

At 11:12 PM 3/26/98 -0700, you wrote:
>Stephen Sheldon wrote:
>
>> > 3. Blast markers: I don't like how the number of blast markers that come
>> > Instead of removing d6-1 blast markers, roll two dice and remove
>> > a number of blast markers equal to the lower die. (Maybe double
>> > 6s should count as 0.)
>> >
>> I like this.-------------------stephes_at_...--------
>
>I hate this. BM's already prematurely end games too much as is; cutting
>the number removed will only reduce the actual number of kills you need
>to win.
>
>Thane


I recently have not been suffering fom this problem as my group has been
playing this tyrannid campaing (Tyrannids 7 everyone else 0 at this point)
with a total annialation scenario.

As an update the last battle was Eldar Vs. Tyrannid.

Turn one was basic jockeying for position, with the genestealers coming on
strong in a flanking move, as termies and hormies came over the middle. Two
Domani set up baack in the center of the Nid deployment for firing
position. The eldars held their flyer attack for turn two to see where the
biggest threat would be.

Turn two. The Nids got init in the shoot phase and the Dom's let loose
breaking up a couple of eldar detachments, dropping units and blastmarkers.
The eldar flyers came in to shunt the stealers, but were thworted by
tempertmental dice and bad planning (Lost three flyers to Haridans on
intercept.) The assault phase was the telling point, as genestealers hit
the left side, and hormies came over the center with termies on cleanup in
firefight position. Even the Eldars getting init for assault fighting was
not enough, as the genestealers beat them down like dogs, the hormies
chewed their bones, and termies microwaved the leftovers.

Turn three was just the beginning of cleanup actions, as the Nid
detachments hunted down eldars and ate them. The only real fight left was
getting the eldar titans cornered so the dom's could chew them up.

The high point for me was watching how to use Hive tyrants, lictors, and
Carnifexes to control enemy troop movement. And of course trying to
redesign tactics for myu troops to face him next (shudder!!). I will drop
the info on that fight when it happens. After this fight the Nids will have
a 500 point advantage on me, so I am going to have to pull some brilliant
out of my bag of tricks. Members of SNTN wish me luck.


                President SNTN
                Aerich Frodoson

        We the members of Say No To Nids, have determines that for the sake
        of unsupspecting Terminators, Imperial Guard Cavalry, Exarcts, and Mekboy
        Warwagonz, that the continuation of the playing of these atrocities is
        against the best interest of our armies.
Received on Fri Mar 27 1998 - 07:13:42 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:31 UTC