Re: [Epic] Rumours R Us

From: Dan Lobb <danlobb_at_...>
Date: Thu, 20 Feb 1997 10:11:25 -0800

duckrvr_at_... wrote:
>
> At 02:25 PM 2/18/97 +0200, you wrote:
>
> > The day we played our first actual play, my brother
> >realized that the units move in strict blocks, and there is no way to move
> >the models individually (remember he is an EPIC player). He asked me: "Why
> >have we painted these models this well if we couldn't see the details
> >because we're supposed to play them stacked like shoeboxes?". I said "Well,
> >that is how they fought in the medieval times",
>
> Actually, no. Medieval combat centered arond the "armed mob" method. They
> started out in big blocks, with the most loyal troops on the outside to
> prevent the chickens from running. Then they just sort of moved towards
> each other. Okay, there was a little more strategy to it, but not much.
>
> WHFB is predominantly Napoleonic in its movement and combat from what I'm
> given to understand.
>
> Temp
Unfortunately, Epic uses the same Napoleonic system. Maybe this will
change in the new rules.

danlobb_at_...
Received on Thu Feb 20 1997 - 18:11:25 UTC

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