>Not random, but semi-intelligent. They should (I think) stay in cover,
shoot at whatever
>comes into range (prioritize by simple distance), and flee if they get
broken. Do you plan
>to make them a strong force, or just enough to keep someone from dropping
one skimmer
>in to claim it?
>
Hey, these rules could be quite cool, imagine - solo Epic for all those
players in far flung places. . . Have an entire army follow rules of this
kind.
Received on Tue Apr 21 1998 - 10:34:47 UTC
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