My view is that if you have an Aspect force made up of 10 different
Aspect units, then in general they all work the same.
But 10 Howling Banshee units behave a lot differently then 10 Fire
Dragon units and the stats should reflect this.
> -----Original Message-----
> From: Scott Shupe [SMTP:shupes_at_...]
> Sent: Monday, May 04, 1998 9:38 AM
> To: space-marine_at_...
> Subject: Re: [Epic] intro and aspect warroiors
>
> Michael & Catherine Goh wrote:
> >
> > >>> >dire avenger 15 15 2 2 4+ none
> 10
> >
> > >>> Give them FP3, and an extra point or three on the cost.
> > >>
> > >>I think 2FP fits them as they are exactly the same as guardians
> with
> > >>shuikan catapults but slightly tougher
> > ><frown>
> >
> > >Wasn't there some special rule in Epic2nd about Dire Avengers? If
> you
> > >got a hit, you got an extra attack, or some such?
>
> That was to represent the DA's shuriken catapults, which
> is exactly what the standard guardian is now armed with (FP 2).
>
> > I think that for aspects they should have divided them into shooting
> > specialists and close combat specialists, then adding the heavy
> weapons and
> > other abilities. Splitting them up too much detracts from the form
> of the
> > game in its generalisation.
>
> I disagree; the eldar aspects (except for the SS and HB)
> are not variations on a theme like (for instance) the different
> kinds of marines - they are specialists, distinct from one
> another. In order to represent them properly you need seperate
> stats.
>
> Scott Shupe
> shupes_at_... shupes@...
> http://www.rpi.edu/~shupes
> **********************************************************************
> *
> "My mind is going... I can feel it." - 2001
>
Received on Mon May 04 1998 - 15:04:28 UTC