RE: [Epic] intro and aspect warroiors

From: Crocker, Cyril <ccrocker_at_...>
Date: Mon, 4 May 1998 11:04:28 -0400

My view is that if you have an Aspect force made up of 10 different
Aspect units, then in general they all work the same.

But 10 Howling Banshee units behave a lot differently then 10 Fire
Dragon units and the stats should reflect this.

> -----Original Message-----
> From: Scott Shupe [SMTP:shupes_at_...]
> Sent: Monday, May 04, 1998 9:38 AM
> To: space-marine_at_...
> Subject: Re: [Epic] intro and aspect warroiors
>
> Michael & Catherine Goh wrote:
> >
> > >>> >dire avenger 15 15 2 2 4+ none
> 10
> >
> > >>> Give them FP3, and an extra point or three on the cost.
> > >>
> > >>I think 2FP fits them as they are exactly the same as guardians
> with
> > >>shuikan catapults but slightly tougher
> > ><frown>
> >
> > >Wasn't there some special rule in Epic2nd about Dire Avengers? If
> you
> > >got a hit, you got an extra attack, or some such?
>
> That was to represent the DA's shuriken catapults, which
> is exactly what the standard guardian is now armed with (FP 2).
>
> > I think that for aspects they should have divided them into shooting
> > specialists and close combat specialists, then adding the heavy
> weapons and
> > other abilities. Splitting them up too much detracts from the form
> of the
> > game in its generalisation.
>
> I disagree; the eldar aspects (except for the SS and HB)
> are not variations on a theme like (for instance) the different
> kinds of marines - they are specialists, distinct from one
> another. In order to represent them properly you need seperate
> stats.
>
> Scott Shupe
> shupes_at_... shupes@...
> http://www.rpi.edu/~shupes
> **********************************************************************
> *
> "My mind is going... I can feel it." - 2001
>
Received on Mon May 04 1998 - 15:04:28 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:10:36 UTC