Re: [Epic] Cheese

From: Francois Bruntz <fbruntz_at_...>
Date: Thu, 07 May 1998 01:34:23 PDT

L. Brian Hayes a �crit :

>I appreciate all the opinions that have been expressed. I might look
>into
>finding a S/M rule set. I do have to agree with the younger player >who
said
>he enjoys putting together Amry list. I to enjoy sitting at work
>trying to
>figure out what would be the best troops I could run for X amount of
>points. As for GW catering to a younger crowd, That pisses me off
>also.
>They keep coming out with more and more powerful character models for
>their
>games. I play 40K ( Space Wolves) and since they were kindof the >first
to
>come out with a codex than they are the cheese masters. Actually I
>think
>the later codex's are worse when it comes to cheese. I also am
>starting to
>play Fantasy Battles and this seems to be cheese central. I guess I
>like
>Epic 40K because you can't really cheese to much in it. At least not
>with a
>unbeatable character fig or model. Most you can get seems to be 2
>saves at
>4 or better. Oh well. Thanks again.

No game system can avoid cheese. I think that the main problem is the
cheesy players! They can kill all interest in a battle! Grrr! :(




Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)

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Received on Thu May 07 1998 - 08:34:23 UTC

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