Re: [Epic] The Atmosphere of the 40K universe

From: Brian Thomas <bthom37_at_...>
Date: Tue, 12 May 1998 01:45:10 -0500

At 12:23 AM 5/12/98 -0600, you wrote:
>At 04:02 PM 5/11/98 -0700, you wrote:
>>>
>>> There must have been SOME change, considering that
>>> WolfSamurai sees his marines as "noble defenders" when they used
>>> to be rabid psychos in the RT-era. That's a fairly major change
>>> in my book...
>
>
>Perhaps they were rabid psychotic fanatics in RT. I really don't mind that
>label since if you really get down and look really hard and deep at the
>Marines (esp DA and BA and to a lesser extent the other Chapters) are still
>rabid psychotic fanatics (email me personally if you want to hear my reasons).
>
>I just think that GW realised that playing a game where there's no one to
>"root" for, no one to cheer on as being "good" guys isn't as much fun as
>playing a game where there is. I know it's simplistic. I didn't say it
>wasn't. I personally like having a choice of "good" (I'm not quoting that
>the rest of the mail, but pretend that I am) armies to play. I find it very
>hard to play somebody that I consider evil or similar in nature. It's
>hardwired into my personallity and I just can't do it. I can't role-play an
>evil or amoral character and I can't play a game it's just black in nature
>(and it's not because I don't like the idea of total
>despair/chaos/evil/Darkness. If you don't believe me I'll email you some of
>my poetry sometime and you'll see) I'm sure that other people like having
>the good choice as well (why else would people play IG? Seriously the Guard
>suck even with all those neat tanks they're not a really great army). I know
>GW probably did it to entice all those eager young minds into thinking that
>GW is Good vs. Evil/Wierd/Alien but even they can do something I like even
>if it was just coincidental.
>
>If the proceding paragraphs made any sense to you then congratulations. You
>understood what I was saying better than I do.
>
>
>Aaron Roudabush aka WolfSamurai
>

Interesting...I, on the other hand, like evil. Being evil is more fun, in a
twisted kindof way. As Dungeon Keeper put it: "Evil is good". To me, being
evil is the whole point of fantasy...I'm a generally quiet, polite person in
real life. Why not demand Blood for the Blood God? I'm not killing
anything except another player's ego. I'm not delighting in giving human
souls over to Chaos gods. I currently play Orks, for 2 reasons: a) they're
fun, and b)they're evil (sure, not on a par with Chaos, but still...). oh
yeah, and c) they're available :). To me, good is, well, cheesy (not in a
GW sense, in the normal sense). "I slay you foul pit-beast! I cast you
out!" Versus, say, the opening-scene of Dungeon Keeper. Heroic knight gets
the finger from a troll, then gets his head hacked off from behind. This is
fun. I'd rather play something different than who I am, than transfer
myself into my games.

So, basically, to sum up a 2 am ramble, "Evil will always triumph because
good is dumb." -Spaceballs

                                                Brian
Received on Tue May 12 1998 - 06:45:10 UTC

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