fredde a �crit :
>
>the stuff I'm working on includes peaceful animals such as herds of
>cows
>or horses.
Oups! Me and my militaristic mind! :(
> the rules could even be used for civilians.
There are already some rules, I've got the copy of them somewhere and
the URL where you can find find them but I would not be able to do that
until monday. If you're interested mail me.
> I don't know if
>you remember the earliest rules for robots? they had a small program
>that they followed. it made logical decisions depending on the
>surrounding. I thought of something like this . but also giving the
>animals a few special stats and in that way simulate their behavior.
>a important aspect of creatures in the game is that they must be
>totally
>independent, their movement and actions must be given by the the
>surrounding and not determined the players.
Well if your animals are peaceful the simplest way to play them is to
make them running away far from any unit of any army...
Now, why do you need precise rules for peaceful creatures (I don't speak
about civilians)?
Francois Bruntz
Apprenti MIAGE (Universite Paris XII - IBM France)
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Received on Fri Aug 07 1998 - 14:43:21 UTC