Re: [Epic] "FIREPOWER" and Blast Markers

From: J Andrew Evans <m00ebg00_at_...>
Date: Thu, 10 Sep 1998 08:45:49 +0100

Thane Morgan wrote:

> J Andrew Evans wrote:
>
> > Reading through the Rules changes errata just published in Firepower I
> > come across this:
> >
> > Epic Rulebook
> > page 31: Extra text added to the end of para 4:
> > "Each blast marker on a detachment reduces its super heavy weapon shots
> > or firepower by one each. The detachment's firepower is always reduced
> > first, and if the blast markers exceed its firepower the remainders are
> > deducted from its super-heavy weapon shots."
> >
> > I think this reverses the consensus we were coming to over Blast markers
> > affecting weapons not shots and means the 3xAT weapon needs three BMs to
> > shut it down.
> >
> > A#
>
> I think your right, though an official example would be good.
>
> Thane

Thinking about it more overnight, I think it depends on one's definition of
"shots." Is a 3xAT effect which is recording in firepower column as (3) for
close combat support 3 shots or 1?

A#
Received on Thu Sep 10 1998 - 07:45:49 UTC

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