Re: [Epic] Eldar & Disrupts.
> It is possible with the Tyranid to have an artillery swarm with an amazing 20
> Biovores. This would inflict at a range of 60cm a likely 12 BMs every time it
> fired (2BMs plus 50% hits on average at 4+ of the 20 Biovores firing). This is
> likely to suppress most activity while the genestealers run over and start
> eating. In addition it will take 11 hits (or BMs) before they lose the
> automatic 2 BMs just for firing. Pretty good, huh.
Oven if the det has 100 BMs on them they still shoot 20 disrupts
inflicting 2 automatic BMs. You substract BMs after placing BMs.
> Eldars on the other hand are quite limited by the army lists. In one detachment
> I could cram 5 Night Spinners as support to five Eldar stands likely in three
> Wave Serpents (though one could expand to 6 Wave Serpents, five in the main
> force and one for the Farseer). This gives 11 Disrupt weapons and a likely BMs
> of 7. However I bit of accurate fire back or a couple of BMs and this number
> drops quickly. The only advantage is the extended range of the Night Spinners -
> but fire from that far out and you lose the Wave Serpents, dropping the BM count
> even further.
Eldar: main force: no wave serpents. they have no range. I prefere 5
falcons while normal infantry may work as well. Suppot: 4 soinners, 1 fire
prism. You'll need the flak.
Use several of those dets.
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Received on Thu Jan 01 1970 - 00:00:00 UTC
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