Re: Sv: Sv: [Epic] Eldar & Disrupts.

From: J Andrew Evans <J_Andrew_Evans_at_...>
Date: Wed, 30 Sep 1998 19:22:28 +0100

I guess I just wonder if it is a "flaw" or whether there is a strategy that
would beat this strategy. All Artillery Imperial Guard armies would suffer
terribly from assault. All nightspinner armies would just be the same as
these Biovore detachments. All flyer armies wouldn't be on the board often
enough to win - let alone get any objectives.

What about drop pods to take out Biovore swarms? Drop pods full of assault
troops?

A#

Thane Morgan wrote:

> Just remember, the flaw is with the rules. We altered them to keep games
> from ending early from blastmarkers.
>
> And is it really any worse than all artillery Imp Gaurd armies, or all
> nightspinner armies, or all flyer armies?
>
> I usually play with 2 units of 5 biovore in 2000-3000point games. I
> sometimes have 3 more with my dactylis detat, in case someone gets too
> close.
>
> Thane
Received on Wed Sep 30 1998 - 18:22:28 UTC

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