Re: [Epic] Re: one turn victory
At 09:49 AM 2/4/97 +1000, you wrote:
>>>Anyway, if you were taking an experimental force, then it kind of defeats
>>>the whole idea of the "one turn victory as norm" idea.
I hope you're not quoting me as suggesting that a one turn victory is the
norm. I would say that a two turn victory is the norm, with the occasional
one turn win and three turn
draw...
>>>You know your
>>>deployment was screwed, which sounds like what all the other problems
>>>stemmed from. If you could have redone the deployment, do you think it
>>>would have gone longer?
Not much doubt about it lasting another turn with different deployment...
>>> Bummer on the morale cards.
Oh, I reckon I can live with it...
Agro
>>
>>Hey its cool Temp. I never took what you said as a slam or flame. I was
>>just telling everyone what I did wrong. And it was poor deployment and
>>foolishly thinking that my dice were liking me again. I guess I was wrong.
>
>And he never listened to me. Always with the "I know better" or "trust me
>this will work". And to think dice would like you. Sheesh. At least in the
>next (BIG) ork thump of agro, he'll have a highly compentent and glorious
>sub-warboss. Then we'll have a chance. He still won't listen to me but.
>
>>-Kelvin.....
>>
>>=====================================================
>> "Do not run, we are your friends."
>> -Martians from 'Mars Attacks'
>>=====================================================
>> email: kx.henderson_at_...
>>
>>
>>
>============================================================
> Colonel Abrahms, 22nd NU-Atol Regiment
> Rekartot Redbacks Senior Coach
> "No Spanky, No. Bad monkey"
>=========================================================
> email J.Stephensen_at_...
>
>
>
Received on Wed Apr 02 1997 - 14:14:37 UTC
This archive was generated by hypermail 2.3.0
: Tue Oct 22 2019 - 13:09:17 UTC