Re: [Epic] Things I miss in E40K

From: Mark A Shieh <SHODAN+_at_...>
Date: Wed, 16 Apr 1997 04:27:52 -0400 (EDT)

Tristrim Peter Murnane <tmurnane_at_...> writes:
> Hmm, well, in the games I've played (Ok, ALL two of them :(), we
> had twice as many turns that we used to. All armies having air cover will
> add some depth (even if it's not much).

        More turns!=more depth, IMHO. And the air cover generally
means that you want to shoot at the nearest target if you don't want
to be shot at. Since most units shoot at the nearest target anyways...

> As far as I am concerned (as a IG player), having everybody being
> stuck with my old probelm of 25-30cm command and control has givin ME more
> depth, because I can play like everyone else, and not be hinded. For other
> armies other than IG, I can see the problem, having to keep that windrider
> host all toghter now. I think that mabye Ig havn't gone foward, but
> everybody's else has been taken back to our postion. So it acts like a net
> gain for me and a net loss for you. (Marine's in particlar probably).

        I didn't notice a single problem. The 30cm command isn't a
problem, since each detachment now has to have 30cm command, and
companies don't exist any more. I actually find it less restricting
than the 6cm command that my Eldar armies had before.

        I don't have Windrider hosts any more. I have lots of little
things, the largest of which is a bit over half the size of a
Windrider host. Also, since my targets are also clumped, and all I
have to do is stay in a 60cm diameter area, it's no problem.

Mark
Received on Wed Apr 16 1997 - 08:27:52 UTC

This archive was generated by hypermail 2.3.0 : Tue Oct 22 2019 - 13:09:20 UTC