Re: [Epic] [E40k] Second batch for the FAQ
At 06:40 PM 4/18/97 +0100, you wrote:
>> Add the following to the end of the Assault Special Ability description:
>> "If combined with the heavy weapon ability, change the range to 45cm and
>> add +1 firepower, but halve the unit's assault value before adding +1."
Now that makes much more sense.
>> >1) When during the turn order are skimmer war engines, such as the
>> >Eldar Engines of Vaul, eligible to pop-up:
>> >c) When the owning player decides to shoot with their detachment
>> >(effectively preventing all but other war engines yet to shoot from
>> >shooting back);
Cool. Looks like artillery is going to be the only way to go against them.
BTW, they move 40 each turn, since war engines get to move during assault.
No one has pointed that advantage out specifically, so I thought I would.
Temp
Received on Sat Apr 19 1997 - 07:03:47 UTC
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: Tue Oct 22 2019 - 13:09:21 UTC