Re: [Epic] Playtesting was Multiple Mailing Lists
Richard Dewsbery wrote:
>
> One of the reasons the new game works so well is because it's been
> heavily playtested - I've designed and playtested games myself in the
> past, and the playtesting of E40k shows, very clearly.
LOL! This is GW we're talking about here. They
don't heavily playtest anything.
Actually, from some of the comments at the back
of the Battles Book, it looks like this game has been
kicking around for a few years in Jervis' head. So it's
probably already gone through more than one unpublished
'revision'.
> Now it might be that I'v got this all wrong. But a games designer /
> reviewer / gameshop owner friend of mine agreed with the above, so I'm
> not alone. It might be that E40k _was_ widely playtested, by a lot of
> people.
Very doubtful. They never seem to use anyone
outside the studio for playtesting. Which is really strange
considering how many people would be glad to playtest GW
games for free. Also strange because it leads to so many
problems with the rules, and by this time they have to know
why that's the case.
Scott
shupes_at_...
Received on Wed Apr 30 1997 - 21:38:19 UTC
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: Tue Oct 22 2019 - 13:09:25 UTC