Re: [Epic][E40k] Campaign Ideas

From: Erik Rutins <snowdo1_at_...>
Date: Thu, 15 May 1997 09:47:06 -0400

Interesting,

I sent this message over a week ago - now it shows up?

- Erik

"Look within. Within is the fountain of good, and it will ever bubble
up, if you will ever dig."
- Marcus Aurelius

----------
> From: Erik Rutins <snowdo1_at_...>
> To: space-marine_at_...
> Subject: Re: [Epic][E40k] Campaign Ideas
> Date: Thursday, May 08, 1997 5:49 PM
>
> Allen:
>
> I love this idea!
>
> > How about this. In your rules, you already have the Strategy
Rating
> > doing the sorts of things that I think it should reflect.
Therefore,
> > during each battle make a rule that the attacking force always puts
> > three initiative counters in the mug while defending force only
puts
> > in two. (Regardless of army strategy rating.)
>
> You are absolutely right, IMHO, that the incorporation of the
strategy
> rating on the campaign level means it no longer has a place on the
> battlefield. The players themselves can control the aptitude of
local
> commanders. This is definitely going to be in the next revision.
>
> While I love it, though, I'm not sure it's enough to counterbalance
> Temp's observation about defensive advantage. I've been thinking
about
> writing in the 'One attack = Up to everyone in one territory, One
> response = One detachment' rule in addition to your suggestion as a
way
> to make defense less potentially overwhelming.
>
> Regards,
>
> - Erik
>
> "Look within. Within is the fountain of good, and it will ever bubble
> up, if you will ever dig."
> - Marcus Aurelius
>
Received on Thu May 15 1997 - 13:47:06 UTC

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