Re: [Epic] Q&A 2 (and notes)
Whoa! Stop right there!!!
Please see the following two Q&A 'answers'.
>>BLAST MARKERS
>>------------------------------------------------------------------------
>>
>>1) An Eldar pulsar fires 1d6 AT shots. For the purposes of placing
>>blast markers, does this count as 1 or 1d6 Super Heavy Weapons?
>
>P: It counts as 1 Super Heavy Weapon
>
>
>One final point with regard the Dominatrix, please note that the 'Energy
>Pulse' counts as _three_ super heavy weapons (three anti-tank shots, to be
>precise), and you'll therefore need to build up 5 blast markers to stop the
>Dominatrix from shooting at all. In game terms this means hitting it with a
>firepower of at least 40 points or so!
>
Sooo, with one breathe Jervis seems to be saying that a multi-shot
Suoer Heavy weapon counts as a single SHW. With another he says that
in the Dom's case the Energy Pulse counts as three SHW's. By extension
then the Ordinatus Sonic Cannon counts as 6 SHW's, the Plasma Annihilator
as 3 SHW's.
IF this is all so, then why the hell doesn't it say so up front in the
rules?
The Dom's Energy Pulse and the Eldars Pulsar are listed in an identical
fashion in the list, save only for the Dom's fixed 3 shots and the
Pulsars 1d6/1d3. So why shouldn't the Pulsar count as 1d6/1d3 SHW's?
They are both just anti-tank shots with either 45 or 60cm range.
With the Ordinatus vehicles they state how many weapons each SHW is
treated as, but it does not even begin to do this for the other systems
in question.
GW and consistency, two concepts that seem never to have anything to do
with each other.
Greg Klett
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| W. Gregory Klett | Those that can, do! |
| cyclops_at_... | Those that could and won't, dream. |
| | Those that can't, pretend and brag about it! |
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Received on Sun May 25 1997 - 08:35:04 UTC
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