Re: [Epic] Guard tactics

From: Sean Smith <seans_at_...>
Date: Sat, 07 Jun 1997 08:22:28 +1300

On Sat 07 Jun, Elias Tiliakos wrote:
> At 10:11 PM 6/6/97 +1300, you wrote:
> >> >
> >>
> >> Why don't you just take Hellhounds instead of Ogryns for the Rough Rider
> >> detachment? They're much more mobile, and will be able to keep up with
> >> the cavalry. Even on a charge. Put the entire detachment on Assault
> >> orders, and go. Sure, they might not be _as_ good in CC, but you'll
> >> have a heck of time trying to get the Ogryns into CC at the same time
> >> the Rough Riders are getting there, particularly without transport.
> >> It would be fairly cheap, too. 96 for 3 command squads, 90 for 9
> >> RR squads, and 108 for 9 Hellhounds, for a total of 294 points. The
> >> detachment has a total assault of 51, assuming all units are involved.
> >> Also, you only lose 3 moral from this detachment for half strength, and
> >> that only happens after losing 11 units. Which, statistically, only
> >> happens after the enemy dumps over 40 firepower on it.
> >>
> >
> >It is all a matter of the role that you see Rough Riders performing. I
> >personally have had my Rough Riders performing the following roles:
> >
> >1/ Protecting my rear from fast attack (marine bikes etc).
> >
> >2/When a enemy detachment is pinned by one of my other detachments,
> > the Rough Riders use their speed to (marching if necessary), to cut
> > off the enemy detachment(s) retreat. Thereby one, adding additional
> > support to combat, and two, ensuring the enemy detachment(s) are
> > destroyed if it has to retreat. You don't need allot of Rough Riders
> > to perform this function and you not really worried if they survive
> > or not, as long as they survive long enough to cut of the enemy
> > detachment(s) retreat. Hellhounds are more useful being assigned
> > support to the pinning detachment.
> >
> >--
> >
> > Sean Smith
> >
>
> Well, maybe this is just me being naive, but even if the Rough Riders
> are used as a defensive measure against fast attack, where do the
> Ogryns come in?
>

The Ogyrns are in the pinning detachment.
 
-- 
 Sean Smith 
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Received on Fri Jun 06 1997 - 19:22:28 UTC

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