RE: [Epic] Thread on Orcs, AT & LRs [was barrage]

From: Ken Taborek <oberon_at_...>
Date: Fri, 20 Jun 1997 18:04:31 -0400 (EDT)

I couldn't agree with you more. Any game company that will not admit to
making a mistake is already wrong. I can't count the number of games I've
played where the erratta was a dozen pages long or so. It doesn't make
the game more confusing, you use a damn pencil to note in your rules that
there is erratta. Correcting an error actually makes the game _better_.
I always thought it was just GW's pride getting in the way of admitting an
error.

By the way, is my typing really that bad? It seems as though when people
reply to my posts, that I always spot things like "Evetything" and
"haerd".

--Ken Taborek oberon_at_...
"Show respect for age. Drink good Scotch for a change."- random fortune



On Fri, 20 Jun 1997, A. Allen McCarley wrote:

> > Evetything I ever haerd about GW's typos was that they refused to admit
> > that a mistake had been made. The price of a Warlord battle group is
> > another example of one of their errors becoming gospel. Did they ever
> > officially state that the Rough Rider Co was typoed?
> >
> > --Ken Taborek oberon_at_...
> > "Show respect for age. Drink good Scotch for a change."- random fortune
>
>
> The "official" reply I got from the Primarchs a while back ran something
> like this:
>
> Obviously, one of the values [i.e. either the company or detatchement
> cost] is wrong. However, trying to fix this problem would cause more
> confusion than leaving it alone. The cure is worse than the illness!
> If your group wants to change one of the values as a house rule, that
> would be fine with us.
>
> I said then, and I'll say now, that this statement is complete and
> utter horse crap. I've seen GW use this same arguement with some
> of their big characters in WH40K. (One actually; can't remember which
> one since I don't play the game.) It seems that one of their characters
> turned out to be far more powerful than they originally thought that
> he would. However, they refused to make a change in his cost because
> then there would be two values in print in varius places, and people
> might show up at a tournement with a force they then find out to
> be illegal. (Horse crap again. Any wargamer worth his salt who goes
> to a tournament *always* checks the latest errata and FAQ for his
> game before departing.)
>
> Since they refuse to fix their errors, horribly under-priced units are left
> in the game and cheese heads rejoice.
>
> In case you can't tell, this is my biggest pet-peeve with GW. Oh, for
> the days of Renegades; when units that were found to be too cheap actually
> had their prices corrected! See? These guys used to know what they were
> doing.....
>
> ---------------------------------------------------------------
> Allen (The Q&A guy)
> ---------------------------------------------------------------
> Check out the EPIC and EPIC 40K Q&A Pages at:
> http://work1.utsi.edu:8000/~amccarle/default.html
> If you have questions about EPIC 40K and can't find the answers
> in the rule books, send them to:
> allen_at_...
> They will be passed on to Jervis Johnson and Andy Chambers.
> ---------------------------------------------------------------
>
Received on Fri Jun 20 1997 - 22:04:31 UTC

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