> ----------
> De : Christian Nielsen[SMTP:raveallnight_at_...]=
> Répondre à : space-marine_at_...
> Date : dimanche 6 juillet 1=
997 10:43
> A : space-marine_at_...
> Objet : [Epic] The Squat list I ne=
ed is...
>
> I just realised that I have the 1st, 2nd and 4th Squat lists.=
> Could someone please send me the 3rd one?
>
> Thanks,
>
> Christian
> =
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attached mail follows:
I've managed to get round to typing up the Land Train.
The Land train for E40K from Citadel Journal 20 (original article by
Warwick
Kinrade).
LAND TRAIN
As well as it's massive armour the Land Train is also protected by 2
Void
Shields, due to the extra energy provided by the Battlecars this
increases
by 1 Void Shield per battlecar. The damage capacity also increases with
the number of Battlecars in the Land Train.
Speed Armour Void Shields Damage Capacity Assault Transport
15cm 6 2+1 per BCar 4+2 per Bcar 6
-
WEAPON TABLE
Weapons Fire Arc Range FP
Notes
Engine's weapon battery All round 45 6
Mortar Battlecar All round 60 Hvy barrage
Artillery
Bomb Battlecar All round 45 U/L
Vortex Missile
Berserker Battlecar All round 45 3
Transport (3)
Dragon Battlecar All round 30 4
Close Support
CRITICAL DAMAGE TABLE
2d6 roll Result Damage Notes
2 Heavy Hit +0 points The LT is immobolised
for the rest of
the turn
3 Wheels damaged +1 point The LT is immobolised until
the
damage is repaired
4 Weapon battery dmgd +2 points The Engine's weapon battery may
not be fired until
the
damage is repaired.
5 Battlecar damaged +2 points One random Battlecar may not
use
it's weapons until
repaired. Troops on board a
Beserker Battlecar may not
dismount
until the damage is
repaired.
6 Hull damaged +3 points The LT is immobolised for
the rest
of the turn and it's
armour
value is permanently
reduced to 5+.
7 Battlecar destroyed +3 points The LT is immobilised for
the rest
of the turn. One
random
battlecar is destroyed.
The LT's maximum void shield
capacity
is permanently reduced
by 1. Transported troops
can
escape as normal.
8 Wheels destroyed +3 points The LT is permanently
destroyed.
9 Fire +4 points The LT only
moves at half speed
and suffers one extra point
of
damage at the end of each
rally phase until repaired.
10 Multiple Fires +4 points D6 fires break out,
(see Fire
above)
11 Locomotive destroyed +4 points The LT's engine car is
destroyed
and the remaining
battlecars are permanently
immobolised. The LT's max
void
shield capacity is reduced
by 2.
12 Catastrophic Damage See table below
CATASTROPHIC DAMAGE TABLE
1d6 roll Result Damage Notes
1-3 Internal Explosions Wrecked Internal Explosions tear
through
the Land Train, killing all
crew
and leaving the Land
Train a smoking wreck.
4-5 Magazine Explosion Destroyed Weapon magazines explode,
destroying the LT and
debris over a wide area. Roll a
D6 to hit any units
within 5cm.
6 Engine Explosion Destroyed The LT's Engine explodes,
destroying it in a huge
inferno. Roll a D6 to hit any
models within 2D6cm.
(BC is Battlecar, LT is Land Train). Just in case it wasn't obvious :-)
SQUAT LAND TRAIN DETACHMENT
War Engines
You must choose a Land Train Engine
Land Train Engine................................110 points
Battlecars
Make up to 4 choices from the following list.
Mortar Battlecar.....................................60 points
Dragon Battlecar....................................35 points
Berserker Battlecar.................................35 points
Bomb Battlecar.......................................60 points
Chain of Command: NA
Only the Colossus and the Cyclops remain. They will be with you soon, I
hope.
Chris
Received on Tue Jul 08 1997 - 12:54:06 UTC