---Alan Brain wrote:
>
> A lot of people have given a deal of thought to the Gorgon. My thanks
> for all contribs.
>
> Here's a summary:
>
> 1. Not an SHV, too small.
> 2. But at least as survivable as a SHV, so should have a save (as in
> SM2).
> 3. Move way slower than a Chimera.
>
> So here's my take on it:
>
> Type Move Armour FP Range AF Special
> Gorgon 15cm 6+ 4 15cm 3 Save,Transport(4),Close
> Support
>
> Cost: good question. about 40 sounds right. Chould be about 150% of a
> Demolisher's cost.
>
> Possible changes:
>
> Move 10cm instead of 15cm (but I prefer 15, same as DNs etc,
otherwise
> this would be slower than assaulting infantry)
------------->Yeah, 15cm sounds good. Same as IG super heavies....
>
> FP 3 instead of 4 (but the old model has 6 bolters and a HUGE
mortar, so
> I thing it should be the same as a demolisher, whose weaponry is
> similar)
------------->I'd say 3. When you compare 2nd ed Dmolisher rules to
Gorgon ones, the Demolisher kicks.
>
> Transport(2) instead of 4, in line with the general degradation of
the
> larger transport vehicles. Still, an Ork BW transports 4 instead of
the
> old 5, so the Gorgon should have t(4) IMHO.
------------>Transport(2) is enough. What is the IG comes in 4's? I
figure buying Gorgans would be like buying Chimeras; as transports
(ie. not support units) for IG infantry squads.
>
> Cost. Costs should be adjusted downwards if either or the above are
> used.
>
------------>How's 30 points sound?
Christian
===
"I'z neva seen such yellow troopz in all's me life!"
Warlord Big'ead, invasion of Tallern, just before being
struck by a basilisk shell between the eyes.
Visit my Epic homepage at
http://www.geocities.com/TimesSquare/Castle/4109
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Received on Sat Jul 12 1997 - 14:03:12 UTC